EGUIDE:
The Computer Weekly Developer Network is in the engine room, covered in grease and looking for Artificial Intelligence (AI) tools for software application developers to use. With so much AI power in development and so many new neural network brains to build for our applications, how should programmers 'kit out' their AI toolbox?
EBOOK:
Software empowers business strategy. In this e-guide we explore how to deliver new software-powered functionality for continuous business improvement.
EZINE:
In this issue of MicroScope, we look at the channel opportunity in the SME customer base as they look for managed services support, our roundtable discussion looks at the transformative appeal of unified communications, and consider why software development houses are switching to no-code. Read the issue now.
TECHNICAL ARTICLE:
This article aims at answering the question, "Is parallel programming hard?" You'll take a look at the distinctions between parallel and sequential programming as well as the three main problems programmers face when it comes to parallel programming.
EGUIDE:
This expert e-guide from SearchSecurity.com sheds light on how fostering harmony between security and software development teams can ensure application protection early on.
EZINE:
In this week's Computer Weekly, we talk to the man tasked with bringing public services into the digital age. The second installment of our Buyer's Guide to business intelligence reviews two low-cost alternatives to the big suppliers; and we go behind the scenes of the IT preparations for the London 2012 Olympic Games.
SOFTWARE DOWNLOAD:
IT Problem: JIRA provides issue tracking and project tracking for software development teams to improve code quality and the speed of development. Combining a clean interface for organising issues with customisable workflows, JIRA is the perfect fit for your team.
WHITE PAPER:
Software development teams are always looking for an edge to produce features more quickly while retaining a high level of software quality. This document describes best practices for uniting both automated and manual test efforts to improve your software releases and obtain the highest quality releases in the shortest amount of time.
TECHNICAL ARTICLE:
In this 3rd part of the Designing Artificial Intelligence for Games series, you'll learn how to give your agents higher orders of intelligence. The agents can already deal with the immediate situation they find themselves in; now you are working toward artificial intelligence (AI) that deals with broader goals and the bigger picture.